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Posted by TheShend on 14 April 2014 - 08:54 PM
I'm getting married in August with a stag doo at a retro arcade & pinball convention in Gateshead. Such nostalgia. Kids can't be far off after that. Eeep.
I took on a 3rd job. Or rather became self employed on top of the regular 37.5 week job and the weekend bar work.
The new chef at the pub is on another level though, stints at prestigious places such as Noma in Copenhagen, Heston's The Fat Duck and such. Plates look like art. Search for @erniechef on twitter for what he does.
My extra work is Network Marketing in nature, but I'm happy with it as the company is very supportive and I work with some nice people I wouldn't otherwise have met. I even started to attend a local breakfast network group with people who have like, proper businesses! Wishing I'd given business more serious attention a lot earlier but I always thought it was something better people did.
Since getting a smartphone I find I waste a hell of a lot more time than I used to. I don't even get through my subs to Private Eye or Viz. Before I'd just devour them in a few days. i don't know, the internet can be such a time sink. I'd like to post more but hate typing anything longer than a sentence on the thing.
Still weightlifting, still uploading 3rd Strike matches and I've gotten into Gin.
How are you fine men getting along?
Posted by MrToad on 19 October 2017 - 11:36 AM
At the beginning of the game your character finds that he's a ghost next to his corpse, which is lying at the bottom of a junkyard. An unfortunate side effect of being recently dead is that you've completely lost your memory, so you've got no idea who you are, let alone why you're lying dead or how you got there... or who the redhead girl is or why she's being attacked by a blue skinned hitman in a sharp suit. And you've only got until dawn to unravel all these mysteries.
Thing is though, you're a lucky ghost because you've got special "powers of the dead" (or indeed "ghost tricks" ) which allow you to possess and manipulate objects, travel down phone lines and rewind time to four minutes before someone's death (except your own, of course) so you can change their fate. And thus an unusual film noir-esque mystery thriller unfolds through the medium of a continuous series of puzzles.
The action itself is quite straightforward. You switch into "ghost mode", where time is paused, to move between objects which you can then manipulate when you switch back to real time. But your transfer range between objects is very short, so you have to create a chain of objects to get from A to B. It starts off pretty simple, with solutions as simple as opening a box will cause the lid to extend far enough for you to reach the gate which you can swing to knock the gun out of the hitman's hand and save the girl... at least temporarily. But it gradually gets more complicated and introduces timing related challenges too, such as open a cupboard door to flick a ball across the room, then quickly move to the ball so you move with it and get into position for the next trick. Thankfully the game is quite forgiving; it's primarily about solving the problem, not precision timing. Once I'd worked out what I was supposed to do it usually only took a few goes to get it right. Also, while some of the solutions can be a little "unusual", the characters are often quite generous with hints to point you in the right direction. I found I made it through the whole game quite comfortably without ever really getting stuck for long.
However, what really sucked me in and held me was the plot. The story is quite dark in theme, but told with tongue firmly in cheek. There's a large cast of crazy characters and events get increasingly outlandish. Things possibly get a little too silly towards the end, but is saved by a suitably satisfying denouement. It's also just about the right length too - I managed to blitz it in probably about 10-ish hours.
I found solving problems and manipulating events from the shadows became immensely satisfying, particularly when combined with the wacky but involving plot served with large dollops of humour.
On iOS it's free to download the app itself which includes the first couple of chapters, and that's more than enough to know if you'll like it. After that you can buy the rest of the plot as an IAP for £9.99, which is a fairly reasonable price for the considerable enjoyment I had from it
If you want something completely different and refreshing then I highly recommend it
Posted by SonicMarmalade on 24 July 2016 - 05:58 PM
Howdo ltns, wondered how you guys were all getting on the other day after god knows how long. Hope you're all well. I'm married now with a 3 month old little dude to get screamed at by. I've been pretty much exclusively on Dayz since discovering it 2 years ago - currently overpoch on the fatcat.gamingdeluxe.net server if anyone wants to pop on and say hello. Not even owned the last 2 generations of consoles, but yknow, Dayz.
Posted by shadowman on 09 April 2016 - 09:08 PM
Did you buy all 3 versions? Physical or digital?
Yep, got all physical editions released bar the Amazon Exclusive release as that was just something Amazon threw together, as opposed to being a proper retail release:
PS4 and Xbox One editions (also pictured is a rare, small print run of a fan made 2D Mega Man Legends 3 Prologue demo that Capcom staffers helped with. Apparently it only had 100 copies made, not sure if that's true or not).
Both 3DS editions - Rockman Legacy Collection E Capcom exclusive that comes with Dr Wiy's diary (that has actual journal entries in it from the good doctor) as well as stickers and 6 alternate sleeves for the game (each sleeve features the original Famicom cover art from each of the 6 games on the collection.
The USA exclusive edition comes in one of the cheapest damn boxes I've ever seen, good luck getting one that isn't dented... It comes with a Gold Amiibo Mega Man (that unlocks 3DS exclusive challenges) and a few postcards featuring the characters in the 6 games (art on the post cards are really nice).
Posted by Electric Boogaloo on 13 July 2015 - 07:27 PM
Posted by MrToad on 20 May 2014 - 08:21 AM
These days my gaming is pretty much exclusively on my 4th gen iPod Touch, so all games mentioned are iOS, but most (I think) have an Android version too.
EDIT: Have now got an iPad mini Retina, so some of these I'd only recommend for newer iDevices. Those that work well/acceptably on the last gen iTouch are tagged with (iOS 6).
Stuff I'd recommend:
- The Walking Dead - see impressions thread
- Bastion - see impressions thread
- Galaxy on Fire 2 (iOS 6) - cracking spaceship shooting/equipping goodness - currently the nearest you'll get to Elite on a mobile. If you've got an iPad get the HD version.
- Swordigo (iOS 6) - a pretty darn fine platform action adventure.
- Tiny Troopers (1 + 2) (iOS 6, although it struggles a bit) - it's basically Cannon Fodder, but on your mobile
- Infinity Blade (iOS 6) - 1-on-1 hack and slash fun
- Tron (iOS 6) - sadly the lightbike controls are rubbish and annoying (well, I couldn't get on with them) but the tank game is good enough to be worth a mention, and it's free
- Hoplite (iOS 6) - see impressions thread
- Greed Corp (iOS 6) - a rather different take on the TBS genre. iTouch is a bit small to do it justice, but this'd be cracking on an iPad (if you get the HD version).
- Hunters: Episode One (iOS 6) - awesome TBS that's pretty much a mobile version of Space Crusade / Space Hulk
- Hitman GO - see impressions thread
- Plasma Sky (iOS 6) - awesome retro-styled bullet nightmare shooty fun. See impressions thread
- PewPew (iOS 6) - old school beat-the-score manic shooting goodness, with 4 different game modes.
- Sonic Jump (iOS 6) - not the classic Sonic style, but a well presented platformer that I keep returning to.
- Peggle (iOS 6) - puzzle and skill goodness
- Cut the Rope (iOS 6) - a puzzle classic
- Where's My Water? + Where's My Perry? (iOS 6) - physics based puzzling at its best
EDIT 11/9/2014: Added link to Plasma Sky impressions.
EDIT 18/9/2014: Added Bastion and iOS 6 tags.
Posted by Singho on 05 March 2014 - 11:57 PM
Not had much time to post on here recently, few of the GHZ lads already know, but thought I better post up a thread here in good old Off topic...I AM THE DADDY, POW! Didn't even have time to post here been so busy...
Born on the 31st January 2014, my little beauty Harley was born.
My first child and future Martial Arts Champion!
Mrs Singho is fine, I am also now fully recovered for those of you that are concerned. ;D
Posted by bowser123 on 02 March 2014 - 07:13 PM
Like for most people on here, and probably in Europe, the NES was a machine that didn't get much time. I started with a home computer (Amstrad in my case, Spectrum for the majority) before progressing onto a SNES (again maybe altered for a Mega Drive for others). I imagine that's a similar story for most and if you did go 8 bit it'd be for the Master System.
I did own a NES, along with Mario 3 and Double Dragon, all bought for me as a present. The problem was the machine was bought when the NES was dead and after I'd already owned a SNES for about 18 months. I did play the arse out of SMB3 and think alongside SMW it represented the pinnacle of 2D platforming.
Over the years I bought, played and completed a few more Nintendo classics like the original Zelda and Metroid on my NES. Enjoyed them all, but again, belatedly playing them after I'd finished Super Metroid and LttP took some of their impact away. Other NES games I played largely came from compilation discs like Mega Man Collection on the Gamecube, Zelda 2 on the 3DS. Almost uniformally everything I've played has been Nintendo made. Other stuff was bought on NES cart- Battle of Olympus, Low G Man, Mega Man 2, Cosmic Spacehead- but they largely remained unplayed. Duck Tales, Chip 'N Dale and Blades of Steel are some I played more of to a degree but again it's only really Nintendo classics I've finished.
Then the other day, inspired by the Mega Man thread, I decided to seek out and play stuff I'd never really tried before. Made a list using NESguide by selecting developers I know (Konami and Capcom mainly), aided by a top 100 list , which again is predictably dominated by Nintendo, Konami and Capcom. First game I tried:
Played and completed the original Catlevania inside a day. That's the first none Metroidvania from the series I've managed to finish. What did I make of it?
It's reasonable but nothing special. By far the best bit is the music.
The game is split over 15 stages or so, with a boss at the end of every 3 or so. The bosses are where the main challenge is introduced really, besides death meaning a restart from the beginning of the stage with no checkpoints. By far the hardest for me was Death though having played him again I realised I could cheese it by trapping him in one place with the fire water. Dracula was reasonable but quite easy once you got his pattern down and destroyed his flame attack with said water.
The game finishes, gives the credits and reveals the names of the enemies involved. It then loops back to the start (bottom right pic) where the game begins again with seemingly more enemies that move faster and hit harder. It's a reasonable starting game though nothing special, one that was tricky but didn't force me to rely on save states. I used them, but mainly as a way of saving the start of every level and only Death forced me to utilise save states at various points of the same fight. Then again I tried him again once he was down, reloading a save state and cheesed him in one spot.
Talking of save states and the screen grabs from my actual playthrough, hands up time. Despite owning a NES, and having some of the games on cart, I've gone the emulation route. Several reasons really, mainly being the limitations of the hardware. The NES being RF or composite only everything looks shockingly bad on my LCD. Worse than that there's an element of lag present that's noticeable. I also suffered with hardware faults like the flashing light, having to load a game three times to make it work, jamming a second cart ontop of the first just a few things I had to do.
I very quickly grew tired of these hardware issues and played the games through my modded Xbox and a surprisingly perfect Android emulator on my tablet. The NES pad is also really uncomfortable. Luckily for me I have an adaptor to use different pads on the Xbox. Better still the tablet lets me use bluetooth controllers so I've been using a Wii Classic Controller and the official Wii SNES pad . Got to say flicker free, enhanced graphics with a comfortable pad and save stats very quickly won me over. The games no longer feel dated.
Second game I played, and it's an absolute revelation. Stupid name, brilliant game:
Metroidvania is one of my favourite genres. I've played and finished so many, it really is a genre that hooks me in. A quick think and I reckon I rate the genre like this in my order of preference:
Godly games- Super Metroid, Castlevania Symphony
Superb games- GBA Castlevania and Metroids, Kirby Amazing Mirror (man that handheld)
Decent- Megaman ZX, Shaman King, La Mulana, Cave Story
OK- Monster Tale, Guacamelee, NES Metroid
Anyway. Point of the list? I reckon Ufouria ranks below godly but deservedly in the "superb" list. It really is that good and quite possibly in my (limited) top 3 NES games. One thing for sure is it's miles, miles better than NES Metroid. What makes it so good?
You start the game with one little dude, the blue fella (left pic). He can do very little and is weak, though the game is kind initially in allowing him to take four or five hits off his HP before he dies. His initial aim is to reunite with his three other buddies. This is important as each has their own unique skills that makes traversing the world possible. The first guy jumps hight and is fast, the second dinosaur (middle pic) can swim and traverse successfully on ice. Trying either with a different character outright fails as only the dino can stay upright on ice and is able to move in water.
All have a basic attack, similar to Duck Tales in that you jump and have to hold down to initiate a stomp. Merely jumping without the stomp results in you taking damage. Later on there's secret weapons to find that enhance their attacks. Generally though you stomp on an enemy and it either turns into a blob (left pic) that you can throw to attack, or less frequently a heart to top up your HP. You switch the characters with a pause menu., intelligent use of their powers necessary to overcome the puzzles.
Lot's about the game is very bizarre and makes it feel quite unique. The enemies are varied, the use of items super. I like the idea of a plunger to help you wall climb for example. Everything looks so weird, the level of oddity is so high. One can attack by detaching his head, another when ducking proceeds to lie on his back and crawl around. The animation is of a high standard and the music catchy.
The real quality of the game? It allows real exploration, a genuinely none linear experience. Once you have the first two characters you really can go almost anywhere, skill allowing. Aided by a map (which has to be found, above right), it later highlights parts of interest. Judging by the difficulty of the bosses and the items I've received I've definitely been playing out of order something that has come about by my exploring.
Whilst the map is little more than perfunctory in quality it's immensely valuable in comparison to something like the original Metroid that had none. I've enjoyed returning to old areas and using new abilities to create a shortcut. These new passages have been important because upon death the game puts you back to the original start point. There's no lives or checkpoints, but you do retain all your items so death isn't too frustrating. A small concession to this is the bosses that place you just outside their room. The game also isn't that hard so it hasn't been a regular occurrence to see the game over screen, it's a game where I have used no save states outside of saving when I turn off to negate the use of passwords.
I don't really know how far I'm in but I estimate about halfway given the filling of the item screen and the ticking off of the green special areas. So I don't think it'll be much longer than a 10-15 hour game, but so far it's been immensely enjoyable.
So much so that the game enthused me enough to want to write about it.
Point of the thread? A blog for me to keep track of the new stuff I've played. Hopefully it'll reveal some new games that people will try. Though I won't be retreading old classics like Zelda and Mario it's always nice to read about them if you do play them.
Next post- completing Ufouria. Writing about the excellent Gargoyles Quest 2 and maybe inroads into Kid Dracula.
Posted by hankwang on 07 February 2014 - 02:20 PM
Posted by davejm on 06 January 2014 - 10:10 AM
Posted by E. Randy Dupre on 15 April 2014 - 11:41 PM
Thought this year would be the shittiest year of them all. Entered it knowing that my job role was being altered on a fundamental level, entirely against my wishes and without any proper consultation with me.
In the event, and bar a couple of exceptions, I love the team I'm working with now. Friendly, social, professional. Three things that I've not had from work colleagues in the last eight years.
Plus, I started renting a house last Friday. It's potentially lovely, but is in reality a bit crap in a lot of places, due to landlords who clearly don't give a shit about it as long as they're getting the rent. This is fine, though, as it's in the nicest bit of town - old-school Victorian terrace on a cobbled street, near a load of nice restaurants and arty-farty shops, right on the doorstep of the town park/gardens and the river - and is, relatively speaking, dirt fucking cheap.
Plus, I entered into a relationship with somebody I met within that new team at work. Two weeks in, I discovered that she's into Persona, Gurren Laggan and loads of other cool shit.
I offered to lend her the import Persona 3 & 4 soundtrack CDs. She already owns them herself.
So far? Best year ever.
Posted by qazimod on 06 January 2014 - 02:34 PM
C/Ping my list from rllmuk. Note that I'm including games released in Europe this year, even if they were available overseas earlier. Also note that I can't complete the whole list because I didn't buy 10 games from 2013:
1. Persona 4 Golden
Posted by hankwang on 22 November 2013 - 06:17 PM